Unit stats

This page explains all the stats units have. Some stats only exist for your Daughters, but the majority exists for enemies as well.

Health Points (HP)
How much damage a unit can take. Once this reaches 0 the unit dies.

Action Points (AP)
Only visible for Daughters. Moving and using skills deplete your AP for the turn. Replenishes fully every turn. For Daughters if you end the turn with > 50 AP left your next turn will happen in 50 time units. If you have less this is doubled to 100 time units. This is reduced by the End of turn delay stat.

Experience Points
This shows how more battle experience a Daughter needs before leveling.

Armor
This is the amount by which attacks will be reduced. This happens all the way at the end of the damage calculation. This means small attacks on units with higher armor might do 0, but back attacks and crits will actually do a lot more.

In combat this is the number under the shield icon.

Dodge
The dodge stat shows how likely the target is to dodge an attack. This stat is only affected by the location the attack is coming from. A back attack negates dodge, while a side attack halves the dodge value. So keep in mind that high dodge does not equal invulnerability. If you get swarmed you will get back attacked and your dodge will mean nothing.

In combat this is the number under the lightning icon.

Initiative Push Resistance
This stat reduces any delay that attacks force on the target. A unit with 40% Initiative Push Resistance being attacked with Slam (Delay the target by 25 initiative) will instead only be delayed by 15.

In combat, if the unit has any Initiative Push Resistiance, it will show the number under the shield Icon with a clock.

Mission Start Initiative
Decides when the targe’s first action will happen on the timeline.

End of turn delay
This modifies how much time it takes before your daughter gets to act again after ending the turn. The left value is when not going into burst. The right value is when going into burst.

Damage Bonus
This influences how much damage all your skills do. This only seems to exist for your Daughters, not enemies. Enemies have set damage values.

For more details please check the Damage calculation section.

Critical Chance
Every attack will have this chance to be a critical.

Critical Damage
Decides the damage multiplier when getting a critical attack. As an example if the stat is 25% a crit will do x1.25 damage.