Sacrifice

The sacrifice of a Daughter is a game mechanic that allows another daughter of the same or lower level to be healed, acquiring at the same time a special trait from the sacrificed one (based on her class type and level). Higher leveled sacrificed daughter give higher bonuses.

You can only have one Sacrifice trait at time - sacrificing multiple daughters on one daughter does not stack traits.

The traits that can be received through a sacrifice are:


 * Blademaster gives: Damage +xx, Critical Damage +xx%
 * Shieldbearer gives: Health +xxx, Initiative push resistance xx%
 * Soulslinger gives: Dodge +xx%, Critical Chance +xx%
 * Scythedancer gives: Timeline Starting Position -xxx, End of turn delay +xx